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Properties

key
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open override val key: CoroutineContext.Key<*>
open override val key: CoroutineContext.Key<*>
open override val key: CoroutineContext.Key<*>

Functions

fold
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open override fun <R> fold(initial: R, operation: (R, CoroutineContext.Element) -> R): R
open override fun <R> fold(initial: R, operation: (R, CoroutineContext.Element) -> R): R
open override fun <R> fold(initial: R, operation: (R, CoroutineContext.Element) -> R): R
get
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open operator override fun <E : CoroutineContext.Element> get(key: CoroutineContext.Key<E>): E?
open operator override fun <E : CoroutineContext.Element> get(key: CoroutineContext.Key<E>): E?
open operator override fun <E : CoroutineContext.Element> get(key: CoroutineContext.Key<E>): E?
minusKey
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open override fun minusKey(key: CoroutineContext.Key<*>): CoroutineContext
open override fun minusKey(key: CoroutineContext.Key<*>): CoroutineContext
open override fun minusKey(key: CoroutineContext.Key<*>): CoroutineContext
plus
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open operator fun plus(context: CoroutineContext): CoroutineContext
open operator fun plus(context: CoroutineContext): CoroutineContext
open operator fun plus(context: CoroutineContext): CoroutineContext
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expect open suspend override fun <R> withFrameNanos(onFrame: (frameTimeNanos: Long) -> R): R
actual open suspend override fun <R> withFrameNanos(onFrame: (frameTimeNanos: Long) -> R): R

Suspends until a new frame is requested, immediately invokes onFrame with the frame time in nanoseconds in the calling context of frame dispatch, then resumes with the result from onFrame.

actual open suspend override fun <R> withFrameNanos(onFrame: (frameTimeNanos: Long) -> R): R