UiConfiguration

@Serializable
class UiConfiguration(val darkMode: Boolean = false, val safeAreaInsets: Margin = Margin.Zero, val viewportSize: Size? = null, val density: Double = 1.0, val layoutDirection: LayoutDirection = LayoutDirection.Ltr)

Constructors

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constructor(darkMode: Boolean = false, safeAreaInsets: Margin = Margin.Zero, viewportSize: Size? = null, density: Double = 1.0, layoutDirection: LayoutDirection = LayoutDirection.Ltr)

Types

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object Companion

Properties

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val darkMode: Boolean = false

True if the device is configured to use a dark color palette.

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val density: Double = 1.0

The density of the display. This can be used to convert Dp within other properties back to raw pixels, if needed.

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The device's layout direction. This defines whether Start alignment means left (as in LayoutDirection.Ltr) or right (as in LayoutDirection.Rtl), and conversely whether End alignment means right or left.

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A set of distances from the edges of the display where system UI and other elements will be drawn.

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val viewportSize: Size? = null

The size of the viewport into which the composition is rendering. This could be as lage as the entire screen or as small as an individual view within a larger native screen.